This project is the recreation of an older 2D game, Metal Slug. It is implemented using a 2D engine based on the SDL framework. The goal was to reverse engineer the game, and recreate it only based on the feel of the original.
This project is not the most recent work I've done. It's also using an SDL based engine, so I'm planning on remaking this project using my custom engine PicoGine, once it is developed enough to make this game.